More information and pre-orders available at: http://www.stvatu.com/
Coming to PC, Switch 2, PlayStation and Xbox on February 18!
In this Combat Deep Dive video, the developers explain how they approached Voyager-style battles. They asked what combat feels like in the series and how other Star Trek games interpret it, then built a system centered on the captain’s perspective as it is the central notion in Star Trek: Voyager – Across the Unknown.
You don’t fly the ship like Tom Paris, and you don’t manually fire weapons like Tuvok – you make captain’s calls. You direct targets and subsystems, adjust positioning and energy levels, decide when to launch torpedoes, and more. The deep dive highlights how these decisions shape authentic, tactical Star Trek combat.
Take command of the iconic U.S.S. Voyager in Star Trek: Voyager – Across the Unknown! Explore, survive, and shape the crew’s journey home. Available February 18th, preorder now.
Developed by gameXcite
https://www.gamexcite.de/
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