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Seina: A Tale of Spirits invites players into a Japanese-inspired, hand-painted world that feels like stepping inside a storybook. Forest paths, old shrines and spirit-touched places unfold in a soft watercolor style, encouraging players to explore at their own pace and enjoy a calm, atmospheric journey. The world draws from traditional Japanese values, connection to nature, appreciation of small details and a quiet sense of life in every corner. The game is set to launch in 2026 on PCPlayStation 5Xbox X|S and Nintendo Switch 2.

The new teaser trailer follows Mika as she searches for her missing cat, offering a first glimpse of glowing spirits, tranquil landscapes and the gentle mood that defines the game. Created by solo woman developer Argyro Brotsi, Seina: A Tale of Spirits is shaped by her travels through Japan and her admiration for its villages, nature and traditions. Her personal experiences inspired a story about companionship, kindness and small moments of peace.

Gameplay centers on relaxed exploration and intimate discoveries. Players wander through watercolor environments, uncover secrets, interact with friendly spirits and observe environmental details that gradually reveal the world’s story. Narrative moments appear through gestures, expressions, and simple interactions rather than dialogue or fast-paced progression.

As Mika travels deeper into the spirit realm, she encounters shrines, forgotten paths and ancient dwellings that each hold memories of the world. The journey unfolds naturally from exploration, highlighting themes of connectionrespect and the quiet magic found in everyday moments.

Key Features:

  • Hand-painted watercolor world inspired by Japanese nature and folklore
  • Relaxed exploration through warm, inviting environments
  • Light, accessible puzzles suitable for all ages
  • Friendly animal spirits with unique personalities
  • Atmospheric, non-verbal storytelling expressed through gestures and environmental details
  • A heartfelt adventure inspired by real memories from Japan

Seina: A Tale of Spirits is created by Argyro Brotsi, a solo indie developer and founder of POFUPOFU STUDIOS. She crafts the game’s art, story, and design entirely on her own, drawing inspiration from her love of quiet, nature-focused experiences and the peaceful beauty she encountered during her travels in Japan. POFUPOFU STUDIOS aims to create cozy, heartfelt games with a strong sense of place and emotional warmth.

 

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